Fortnite Fans Voice Displeasure Over New Sidekick Pets and Alleged Greed

Some Fortnite players are experiencing disappointed, and it's not because of the latest virtual events. Fortnite's newest limited-time event, that brings a Simpsons-themed world, also rolled out a fresh mechanic known as sidekicks. It's impossible to deny that these latest pets are cute. But, the attached costs have left numerous fans stunned at this company's attempts to monetize almost every aspect of the gaming experience.

What Are Companion Pets?

Companions are basically similar to digital creatures, but having a few drawbacks. You can give them a name, and they will follow you during a match. They are indestructible, and players can interact with them. Other gamers not in your squad are unable to see sidekicks — and displaying your animal friends is arguably half the enjoyment of owning them. Sidekicks are able to be customized with costumes and emotes, but the controversy revolves around their appearance. A sidekick's main appearance can only be altered one time, at which point that choice becomes final. You can select a sidekick's fur shade, secondary colors, eye colors, pattern, and its body type.

A Costly Personalization Mechanism

If you later decide that you want your pet to look slightly different, it's not possible to just continue to modify the appearance. Players must purchase a new sidekick. And, sidekicks are not inexpensive. Most players are obtaining the Peels sidekick, because it's included in this season's battle pass. Based on leaks, future pets could be priced at from 1,000 to 1,500 V-Bucks; for reference, 1,000 V-Bucks is priced at $8.99 and 2,800 V-Bucks are $22.99. You can rename a companion whenever they want.

Community Response and Comparisons

The majority of pets have not been formally launched so far, so the cost may well be adjusted. Yet regardless of whether the company sets companions cheaper, a lot of the frustration stems from the reality that players could need to spend for a single type of pet more than once. To certain players, the cost structure seems especially unfair when the game has already introduced companions that are carried around as part of backpack accessories. Back bling companions do not have a restriction on changes and are visible by fellow players in the match. Backpack buddies can't be named or use emotes, but opposing players can occasionally engage with them — which is better than being unseen altogether.

Lack of unique functions and limited interaction choices have numerous players feeling disappointed. For instance, why is it not possible to a player, such as, interact playfully with their stylish banana dog? Some note that companions sometimes fail to stay close with the player if a match is moving quickly, or observe that Peels occupies two slots in the battle pass — and this reinforces the notion that the developer is squeezing players for revenue. Greedy is a word that's coming up frequently in such conversations, with some likening pet pricing to similar aggressive monetization models in titles like EA Sports FC. Additionally, it adds to the issue that some sidekicks are projected to be more expensive than equivalent character skin counterparts.

"PLEASE avoid purchasing Companion Pets," pleads one highly-voted community thread that encourages fellow players to figuratively express disapproval by not spending.

"We understand they're cute," the thread adds, "I know they are fun. I know we have all been anticipating them. However the monetization focus being shown is disgusting and must not be rewarded."

The Broader Context of Virtual Purchases

In recent years, the game's events and collaborations have expanded in scale and ambition, but the free-to-play title still must generate revenue. Therefore, the sheer number of items users are able to currently purchase has grown almost excessive. Beyond standard items like back accessories, gliders, pickaxes, and emotes, players might possibly use cash on shoes, music tracks, instruments, Lego pieces, cars, tires, custom paint jobs, battle passes, and a subscription. Sidekicks do not just require payment, and also introduce a host of new monetization options for the developer. Presumably, users will soon be in a position to spend for items like pet looks, outfits, gestures, and additional interaction options.

All of these cosmetics are entirely voluntary and unneeded to have fun with the experience, yet equipment can still influence a player's social experience. Kids, for instance, at times encounter teasing for not wearing flashy sufficiently cool skins. A comparable situation also occurred when the developer launched licensed shoes, which can range from 600 to 1,000 V-Bucks. That shoe pricing scheme wasn't popular either, and some players promised that they wouldn't fall prey to the pressure at the time. But in the end, buying footwear grew commonplace. Now, companion pets are further testing the limits of what a player could be willing to spend to be distinctive within the player base.

What's Ahead for Companion Pets?

Sidekicks are currently a fairly recent addition, and they exist a game that updates regularly. Some players are sharing that they have gotten a survey that gauges how the community think about pet functionality and monetization, and this might potentially mean that the company's plans are still subject to change. Yet if Fortnite footwear are a sign, companions probably will not become more affordable overall — instead, there may be a wider range of costs to shop.

Ultimately, while some individuals are raging at Fortnite shop prices, others are feeling only joy for their battle royale pals.

Lisa Rice
Lisa Rice

A food industry analyst with over a decade of experience, specializing in consumer trends and product reviews.